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iOS & Android Engineering

Apps people keep on the home screen

Getting an app into the stores is the easy part. We build for the harder parts — the first-run experience that earns retention, offline behaviour on a weak signal, push that people do not mute, and a release process that lets you ship weekly instead of quarterly.

Free product scope and store-launch plan

iOS and Android from a single build
One codebaseiOS and Android from a single build
Works on a train, syncs when it can
Offline-firstWorks on a train, syncs when it can
Submission, review and ASO handled
Store-readySubmission, review and ASO handled

Why most apps are downloaded once and never opened again

App retention is brutal: a large share of installs never return after the first day. Almost always the cause is visible in the first sixty seconds — a signup wall before any value is shown, a permission prompt with no explanation, a loading spinner where content should be, an empty state that gives the user nothing to do.

The second cause is slower and quieter. Apps ship, the agency leaves, and nothing changes for eight months while iOS and Android both move on. Crashes go untracked, reviews go unanswered, and the store ranking decays until the app is effectively invisible.

Sound familiar?

  • Onboarding that asks for everything before delivering anything
  • No offline handling, so a tunnel or a lift breaks the session
  • Push notifications that feel like spam, driving permission revocation
  • Crashes nobody sees because monitoring was never installed
  • A release process so painful that fixes wait months for a batch

What we deliver

Product thinking, engineering and store operations — not just a build artefact.

Cross-platform apps

React Native with Expo for one codebase across iOS and Android, sharing logic with your web app where it makes sense and cutting maintenance roughly in half.

Native modules where it matters

Swift and Kotlin for camera pipelines, Bluetooth, background location, biometrics and anything where the platform SDK beats a bridge.

Offline-first architecture

Local persistence, optimistic updates and conflict-aware sync so the app stays useful with no signal and reconciles cleanly when it returns.

Push, deep links & engagement

Segmented, behaviour-triggered notifications, deep links that survive cold starts, and in-app messaging tuned to retention rather than volume.

Store launch & ASO

App Store and Play submissions, privacy declarations, review responses, and listing optimisation — title, keywords, screenshots and preview video.

Analytics & crash monitoring

Funnels, cohort retention, crash and performance reporting wired before launch, so week-one decisions are based on data rather than opinion.

From idea to the stores

  1. Product definition

    User journeys, a ruthless MVP cut and a release plan. Deciding what version one will not do is the most valuable hour of the project.

  2. Design & prototype

    Native-feeling interface design following each platform’s conventions, tested as a clickable prototype on a real device before code is written.

  3. Build in two-week sprints

    Working builds distributed through TestFlight and internal testing every fortnight, so you use the product while it is still cheap to change.

  4. Launch & iterate

    Store submission, phased rollout, crash triage and a post-launch backlog driven by real retention and funnel data.

Cross-platform or native? The honest answer

For the large majority of products — marketplaces, booking, content, fintech dashboards, internal tools, ecommerce companions — React Native is the right call. One codebase, one team, one release cycle, near-native performance, and the ability to push certain updates without waiting on store review.

Native is worth its cost when the product lives in the parts of the platform a bridge handles poorly: heavy real-time graphics, sustained background location, complex camera and media processing, deep watch or widget integration, or strict low-latency requirements.

The practical answer is often both. React Native for the application shell and the ninety percent of screens that are business logic, with native modules written in Swift and Kotlin for the specific capability that demands it. We will tell you which category you are in during scoping, including when the answer is that you do not need an app at all — a fast, installable progressive web app sometimes serves the goal better and costs far less.

Offline-first is a feature, not an edge case

Mobile networks fail constantly and unpredictably — lifts, basements, trains, aircraft, congested venues, patchy rural coverage. An app that shows a spinner or an error in those moments teaches users it cannot be relied on, and that lesson is expensive to unlearn.

We treat the local database as the source of truth for the interface. Actions apply instantly, queue durably, and sync when connectivity returns, with explicit conflict resolution rules agreed during design rather than improvised in production. The user sees a responsive app; the complexity stays in the sync layer where it belongs.

Retention is designed, not hoped for

The first session determines most of an app’s lifetime value. We design onboarding to deliver something useful before asking for anything — value first, account later, permissions requested in context with a reason the user recognises as fair.

After that, retention comes from relevance. Notifications triggered by behaviour and sent at sensible times, empty states that suggest the next useful action, and a genuine reason to return that is built into the product rather than bolted on as a badge.

App Store Optimisation compounds all of it. Store listings are a search surface with their own ranking signals — title and subtitle keywords, screenshot narrative, ratings volume, and conversion rate from impression to install. We treat the listing as a landing page and iterate on it the same way.

Mobile stack

  • React Native & Expo
  • Swift & Kotlin modules
  • TypeScript
  • Firebase & Supabase
  • SQLite / WatermelonDB
  • RevenueCat & Stripe
  • Sentry & Firebase Crashlytics
  • Fastlane CI/CD
Mobile App Development FAQ

Mobile App Development: your questions, answered

Everything prospective clients ask us before signing — without the sales gloss.

A focused MVP with authentication, a core workflow and payments typically starts in the mid five figures in dollar terms; complex marketplaces and fintech products scale from there. We scope in phases so you can launch a smaller version sooner and fund the rest from traction.

Ten to sixteen weeks is typical for a first release, including design, build, testing and store review. Apple review itself usually takes a day or two, though first submissions occasionally need a round of clarification, which we handle.

Yes, and in most cases from a single React Native codebase — which means one build, one test cycle and roughly half the ongoing maintenance of two separate native apps.

You do. Repositories, store listings and developer accounts are registered in your organisation’s name from day one, and you hold the keys throughout — not us.

Yes. We prepare the listing, privacy declarations and data-safety forms, manage the submission, and respond to review feedback. If a rejection arrives, resolving it is part of the engagement.

Apps need continuous care — OS releases, SDK deprecations, device fragmentation and store policy changes. Our care plans cover monitoring, crash triage, compatibility updates and a monthly allocation of feature work.

Still deciding? Ask us directly — we answer every enquiry within one business day.

iOS & Android Engineering

Turn the idea into a dated, costed plan

Bring us a sketch, a spec or a competitor you admire. You will leave the call with an MVP cut, a timeline and a launch plan for both stores.

Ludhiana, IN — serving clients worldwide

Plan my app build

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  • Reply within one business day, from a human
  • No spam, no drip sequence, no reselling your details
  • Free audit first — you owe us nothing to find out

Still weighing up mobile app development?

Have a 30-minute call with the people who would actually do the work. No deck, no pressure — just a straight read on whether we can help.

  • Reply within 1 business day
  • No lock-in, no pressure
  • Talk to an engineer, not a sales rep